Complete C# Unity Game Developer 2D

Complete C# Unity Game Developer 2D, by Ben Tristem, Team, Rick Davidson (Link)

This course is worth mentioning because it’s one of the reason why Laser Droplets was made. It’s actually just a normal course that teaches Unity and C#, but it’s special to me for a reason. There was a period of time in my life, where I was “looking around”, trying to figure out what to do in life. And I happened to find this course. It is this course, that made me decided that if I am to do anything in my life, it will be making games.

Initially when I was thinking about what should I make as my first game, I was ambitious and got really excited dreaming about what I could make. But reality is harsh, I soon realised I have no idea how to write great storyline, I have no idea how to make assets, I have no experience in literally anything and everything related to making a game. So I have to do something simple, something that has a few stages and with no storyline.

Then I remembered one of the mini project in this course, that mini project is called Laser Defender. So I went back and dig through the old project to see what I have done and use it as template. Though it started out as a base for Laser Droplets, as things progress over the months, the original game design and code was completely changed except for a few Classes name in the C# scripts.

So yup, I guess this course does kind of changed my life. (Oh btw, I bought this course at a discounted rate :P)