Complete C# Unity Game Developer 2D

Complete C# Unity Game Developer 2D, by Ben Tristem, GameDev.tv Team, Rick Davidson (Link)

This course is worth mentioning because it’s one of the reason why Laser Droplets was made. It’s actually just a normal course that teaches Unity and C#, but it’s special to me for a reason. There was a period of time in my life, where I was “looking around”, trying to figure out what to do in life. And I happened to find this course. It is this course, that made me decided that if I am to do anything in my life, it will be making games.

Initially when I was thinking about what should I make as my first game, I was ambitious and got really excited dreaming about what I could make. But reality is harsh, I soon realised I have no idea how to write great storyline, I have no idea how to make assets, I have no experience in literally anything and everything related to making a game. So I have to do something simple, something that has a few stages and with no storyline.

Then I remembered one of the mini project in this course, that mini project is called Laser Defender. So I went back and dig through the old project to see what I have done and use it as template. Though it started out as a base for Laser Droplets, as things progress over the months, the original game design and code was completely changed except for a few Classes name in the C# scripts.

So yup, I guess this course does kind of changed my life. (Oh btw, I bought this course at a discounted rate :P)